One of the readings is Venturi's Complexity Contradiction, which considers a new dimension of "time, space, and architecture"with multiple focus thus multiplicity and flexibility. Here are some notes:
The tradition of "either-or" versus "both-and" architecture;
The source of the both-and phenomenon is contradiction, its basis is hierarchy, which yields several levels of meanings among elements with varying values.
=> produce ambiguity and tension
=> valid ambiguity promotes useful flexibility
Both-and versus double-functioning
the "both-and" architecture emphasizes double meanings and the relation of the part to the whole, and the "double-functioning" element pertains to the particulars of use and structure.
=>(parallel to) the "vestigial element" discourage clarity of meaning, it promotes richness of meaning instead
=> (like) the "rhetorical element", is infrequent in recent architecture and mostly ornamental
TYPICAL PLAN by REM
The significance of typical plan:
- the end of architectural history: fetishization of the atypical plan
- typical plan is part of an unacknowledged utopia and the future of architecture, which strip out all the traces of uniqueness and specificity: the plan without qualities yet of primary importance, since on the floor performed all the activities
- //it never occurred to me how bad I am at reading plans and to spatially visualize the orthographic drawings from the paper. The different sets of rooms and sections tell different stories about a lot about how human would occupy the space and what kinds of interactions would take place. Or even, how we architects can direct people through the spaces
- rectangle: pragmatism
- minimalism for the masses: pure objectivity
- can only be in typical plan, but not sleep, eat and make love.
- deep: beyond the assumption that the contact with the exterior is a necessary condition for human happiness
- a world laundered of ego
- western: the stamp of modernity itself; but failed in Europe
- a place of worship
- relentlessly enabling, ennobling background
- repetition: indeterminacy; undefined
- typical plan * n = a building
- the authors as erasers
- hidden affinities with other arts; the positioning of its cores on the floor has a suprematist tension
- as empty as possible: exclusion, evacuation, non-event
- typical plan makes no choices, and postpones the decision, therefore keeps it open forever
- // design is a process which leads to the reduction of possibility/entropy, in contradiction to other natural processes
- An absence of content in quantities that overwhelm or simply pre-empt intellectual speculation
How would these contributes to my design of marrying two plans?
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